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gentlegiant67

terrain site modelling, roadway nurbs

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I've been playing around with the site model and the roadway nurbs tool. Unfortunately it does not work the way I imagined it. The road is flat on the terrain, but the curb seems not to be rounded. Without curb the road looks like a sheet of paper...

The 3d resolution conversion res in the preferences is set to very high, so that's not the problem, right?

Any suggestions?

I always wonder: how do others model there terrain models with roads etc.

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Roads are really tricky to get right. But yours looks pretty good. I sometimes move the entire road up an inch or two after creation to hide all the oddities (like the grass leaking under the curb)...

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to me the curb looks a little rough and whats with the random lines along the curb.

Just curious not dissing (over all it is looking pretty good)

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For real life roads, you better use nurbs surface to alter the terrain. Putting them in the right class let the DTM know that these must be used to alter it's shape.

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