In many situations it is necessary to have Doors and Windows at 'non standard' elevations, this implies that these Doors/Windows end up on(in) elevations(Walls/Roofs) etc. that are defined on 2 different Layers(Storys), consequently this implies creating extra holes to coincide with these Doors/Windows on Layers not associated with these objects.
Please introduce the capability for Doors/Windows (and Symbols) to punch holes in any Wall (Roof) they come into contact with regardless of the Layers(Storys) involved.
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VincentCuclair
In many situations it is necessary to have Doors and Windows at 'non standard' elevations, this implies that these Doors/Windows end up on(in) elevations(Walls/Roofs) etc. that are defined on 2 different Layers(Storys), consequently this implies creating extra holes to coincide with these Doors/Windows on Layers not associated with these objects.
Please introduce the capability for Doors/Windows (and Symbols) to punch holes in any Wall (Roof) they come into contact with regardless of the Layers(Storys) involved.
Edited by Vincent CLink to comment
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