VvierA Posted October 25, 2012 Share Posted October 25, 2012 Hello, does anybody know, if it is possible in Vectorscript to use the method 'inner boundaries (or outer)' in custom 2D path objects? VvierA Quote Link to comment
VvierA Posted October 26, 2012 Author Share Posted October 26, 2012 Nobody seems to know the answer? Maybe a more general one: Is it generally possible to program mode options with Vectorscript? The mode options that can be changed with the u, i, o keys. VvierA Quote Link to comment
VincentCuclair Posted October 26, 2012 Share Posted October 26, 2012 Hello, does anybody know, if it is possible in Vectorscript to use the method 'inner boundaries (or outer)' in custom 2D path objects? VvierA What do you mean with 2D path objects? Quote Link to comment
Dieter @ DWorks Posted October 26, 2012 Share Posted October 26, 2012 Hello, does anybody know, if it is possible in Vectorscript to use the method 'inner boundaries (or outer)' in custom 2D path objects? VvierA What do you mean with 2D path objects? Path-based pio's? Like the space. Quote Link to comment
Dieter @ DWorks Posted October 26, 2012 Share Posted October 26, 2012 Nobody seems to know the answer? Maybe a more general one: Is it generally possible to program mode options with Vectorscript? The mode options that can be changed with the u, i, o keys. VvierA There are some functions for it, but nobody has ever get them to work. Quote Link to comment
VvierA Posted October 26, 2012 Author Share Posted October 26, 2012 I mean a Vectorscript 2d path object as a plugin. It's a kind of custom made space tool and it works so far. But it would be great to have the option to use the method 'inner boundaries' (i.e paint bucket) to generate the polygon instead of drawing it point by point. VvierA Quote Link to comment
Dieter @ DWorks Posted October 26, 2012 Share Posted October 26, 2012 You could use the bucket mode of the polygon tool to draw a polygon, then use the command 'objects from polyline' to transform it to your custom path object. You will need to add your custom object to the list of objects the command can use through the Vectorscript editor. Quote Link to comment
VvierA Posted October 26, 2012 Author Share Posted October 26, 2012 Thank you. I will try that. Do you have a hint how to 'add the custom object to the list of objects though the Vectorscript editor'? I can't find it... VvierA Quote Link to comment
Dieter @ DWorks Posted October 26, 2012 Share Posted October 26, 2012 Thank you. I will try that. Do you have a hint how to 'add the custom object to the list of objects though the Vectorscript editor'? I can't find it... VvierA Look in the texts of the object in the Vectorscript editor. There is also an explenation there. Quote Link to comment
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