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more layer gripes


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I have a fairly simple tubular image which i have on 3 different layers at differing scales and angles of 3D rotation.All 3 layers are set as overlays and all show when rendered in wireframe.If, however i try to render in Open GL, only the top layer is visable, and remains so, even when i am working and manipulating objects on another layer.I'm assuming i'm doing something fundamentally stupid, but i cant figure out what??

running VW's under OSX frown.gif" border="0

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VW will only render the active layer.

I'm slowly converting to the use of classes as one would ordinarily use layers. Like the propaganda says, classes have a lot more sophistication than layers (in VW).

Similarly, you could put various drawing objects in different classes, and if they are in the same layer, they will all render. That is, you would use the classes, not layers as, overlays.

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