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Triming walls to slabs


confusedone

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I heard a viscous rumor that VW 2012 would allow you to trim certain elements of a wall to a slab structure so that if you project a slab into a wall that (if you can get the sections working) you can trim the wall element back so that the structure seems to appear to sit in the wall as opposed to the wall and structural slab appearing to overlap in the wall.

Is this true and can anyone explain how it is done?

I have a block wall with a slab sat on the blockwork and would like to view it in section in 3d without having to redraw the section in the annotation layer.

Thanks

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Things to be aware of:

Only the (part of the) wall under the geometry will fit to it.

Only walls on other layers than the geometry will fit. (The geometry layer must be above the wall layer)

The wall tops need to be higher than the geometry (in some situations).

On a side note: double clicking a wall will reveal handles which can be manipulated using the polyline editing modes to create different tops etc.

Edited by Vincent C
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