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Gobo Lazer beams?!?


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Good day all

I spoted a post which I thought would help me out, but alas, my Gobo Projection acts like Lazer beams and passes through everything with Cast shadows selected.

See other posts here:

http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&Number=173860&gonew=1#UNREAD

I am using a Studio Spot 575 from the VW lib.

I have selected a Gobo, made a foces points and allocated each light to thier own points. The gobo shows and points in the correct direction.

Cast shadows and Lit Fog is selected and light set to Realistic and Smooth/Normal on the fall off's.

I still have the light passing through a solid as it would have been like glass or guaze.

What is the problem here???

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Hi Kevin

The walls you see in the render are basic extrudes with no textures applied with a color fill. Proof of this is that the Gobo image is projected on it.

So Im not to sure why the light is penetrating through the solid.

Anybody else have a solution for this?

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