grant_PD Posted July 17, 2012 Share Posted July 17, 2012 Is this supposed to happen? How do I get the camera back? Quote Link to comment
Jonathan Pickup Posted July 18, 2012 Share Posted July 18, 2012 the camera is now part of the viewport. Edit the camera in the viewport, copy the camera and paste in place back where you want it. But if you have set up the viewport, what do you need the camera for? Quote Link to comment
Vectorworks, Inc Employee Mark Mullany Posted July 18, 2012 Vectorworks, Inc Employee Share Posted July 18, 2012 You can also select the camera choose Display Camera view then click anywhere to deselect the camera. At this point create your viewport. Your camera will still be on your design layers (but will not be attached to your viewport). Remember if you have used a camera as your viewport you can double click the viewport and adjust the camera view from there. 1 Quote Link to comment
grant_PD Posted July 18, 2012 Author Share Posted July 18, 2012 The way it's arranged does not seem to be helpful for my needs. I actually need to show the position of the camera on the plan while also showing the camera shot in another viewport. I often need to indicate the camera position in plan so we can discuss actual camera angles. Quote Link to comment
bcd Posted July 18, 2012 Share Posted July 18, 2012 perhaps a camera object grouped with a camera symbol would work. Quote Link to comment
Kevin McAllister Posted July 18, 2012 Share Posted July 18, 2012 I never realized how backwards the implementation was until I started using Cinema 4D. Once the "camera" disappears its not really a camera any more. As Grant says, really you want to keep the camera in the design layers as an object. If you adjust it there then the linked viewport should adjust as well. KM Quote Link to comment
grant_PD Posted July 18, 2012 Author Share Posted July 18, 2012 Yep. That's how it should work. A "camera" is an actual object that is used in the film and entertainment industry. That would be all of the spotlight owners out there. We need to be able to see where the camera is in plan, and then check the shot in the viewport. Quote Link to comment
billtheia Posted July 20, 2012 Share Posted July 20, 2012 I agree. I submitted a feature request, long ago, asking fior camera to be linked to VP. I was really disappointed when they finally "implemented" it. I don't use this "feature" for the reasons outlined by all of you, above. NVW, please change this. Quote Link to comment
linnavuori Posted August 15, 2012 Share Posted August 15, 2012 I totally agree with you all. Also it should be possible to have more options on camera lens. What we all want to do is have TV camera lenses available also. Long zooms etc. corresponding to real world items. I hope this would be available on next version. Do you know if there is any plugins for this? M Quote Link to comment
Christiaan Posted August 15, 2012 Share Posted August 15, 2012 Agreed. Hate the way this currently works in VW. Very unintuitive. Quote Link to comment
jamesmise Posted August 15, 2012 Share Posted August 15, 2012 So that's why my camera views are disappearing all the time! I like to keep views set up from various seats in our theatre. I use these same camera positions show after show. So deselect the camera right before I create a viewport. Thanks! Quote Link to comment
grant_PD Posted August 15, 2012 Author Share Posted August 15, 2012 I wish there was a plugin or at least a chart I could reference for television cameras' lenses. Quote Link to comment
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