cwailes Posted July 3, 2012 Share Posted July 3, 2012 Does anyone out there do any of this in VW? I am interested in doing such things as cars, boats, vegetation, etc. Quote Link to comment
Benson Shaw Posted July 3, 2012 Share Posted July 3, 2012 Investigate and read in VW help about the 3d modeling functions: For organic items, NURBS tools in the 3d Tool set - incl NURBS Curves and Lofts. Convert to NURBS commands for working with familiar 2d tools and converting the results to 3d objects Model>3D PowerPack commands. Shell The Site Model/DTM functions are interesting for modeling, too. Post back with a trial or two or specific questions and your forum will help! -B Quote Link to comment
cwailes Posted July 3, 2012 Author Share Posted July 3, 2012 Thanks Benson I will do as you suggested. I currently use FormZ Renderzone for all of my modeling of that nature but I would sure love to be able to do it all in one package. Quote Link to comment
Bryan Harding Posted July 21, 2012 Share Posted July 21, 2012 I too have just started looking into 3d NURBS. I have a friend of mine that asks due if I could do an accurate 3d model with thickness of a Toilet design. Ive done rectilinear and simple closed standard curve 3d object and composite object. However after looking at all the curves in a toilet I'm finding that it will be very challenging. If anyone is aware of any drawings on line that I could look at please point me in the right direction. I'd like to understand how to capture such an object. I'm thinking I need to cut it up in to pieces and create sections but getting then all to line up perfectly. Then there is the thickness issue. Ultimately I'd like to show the thickness of the material maybe even in a double wall configuration like a real toilet. The nurds to surfaces tools are really cool. Don't have thickness until you use the shell solid command. However this command seems to have limits on how complex a nurds surface can be before it will render it. Maybe this is beyond Vectorwoks but I'm not sure. Anyway any thoughts and or suggestions are appreciated. Good luck with 3d!! Enjoy.. --Bryan Harding Quote Link to comment
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