Ruralguy Posted June 14, 2012 Share Posted June 14, 2012 (edited) This is driving me crazy! I am doing some studies to learn which things casts shadows and which don't and why and then this pops up. One tree casts a trunk and canopy shadow but the other only cats a canopy shadow. Both are existing tree with no class assignment and no texture assignment but two different species. The rendering is "final quality". I have searched the help and find that things can be set to cast or receive shadows, accessing them with the "render" tab if a texture is assigned but I haven't assigned one and can't find how to edit the resource that is being used. Any insights would be greatly appreciated. Thanks Edited June 14, 2012 by Ruralguy Quote Link to comment
Ruralguy Posted June 14, 2012 Author Share Posted June 14, 2012 Never mind. Finally got it. Key was (is) the relationship between "Class Settings" and "Hardscape Settings" and how those are represented differently depending on how you are viewing it: plan, isometric, or rendered. Not catching this issue has been the root of much sorrow in this first project with VW. Quote Link to comment
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