kenfrederickson 0 Posted May 16, 2012 Hi all, I know that i have seen this befor but I cannot find the answer. why are my wall edges rendering but not the front or back faces? Quote Share this post Link to post
kenfrederickson 0 Posted May 16, 2012 yes. solid fill. I have tried class texture changing textures.. nothing. I can apply toan extruded rectangle no problem. Quote Share this post Link to post
D Wood 1 Posted May 16, 2012 (edited) Ken In your wall class, have you selected textures for each side via the walls pull down menu? In the OIP, have you made sure each wall has class texture selected for each side? Edited May 16, 2012 by D Wood Quote Share this post Link to post
kenfrederickson 0 Posted May 23, 2012 that did it thanks. now for another question. now that the wall renders when i insert a door and give it a texture, the whole door frame, trim and all have the same texture. how do i contrast the door from the trim? Quote Share this post Link to post
kenfrederickson 0 Posted May 23, 2012 Can i add a texture to an extrude along path? Quote Share this post Link to post
D Wood 1 Posted May 23, 2012 Ken The door should be in it's own class (with it's own texture), not the wall class. I use WinDoor from Ozcad, so I am not familiar with how to do classes within the standard VW door tool, but I think that you can set the class and texture for each component via Settings in the OIP - it might be different in later version of VW. HTH. Quote Share this post Link to post
CipesDesign 149 Posted May 23, 2012 In the Door Settings dialog (via the OIP) is a tab called Classes. In there is the ability to set different class(s) for different parts of the the door... Make sure you 1) create the classes first, and 2) assign desired texture to each class, making sure that Use at Creation is checked... Quote Share this post Link to post