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How best to model repeating bay windows + schedule them, etc.?


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Once again I'm coming up against this problem of repeatability and only having tools that provide one extreme or the other.

Either I create a symbol encompassing the walls and window, which makes it very fast to change but impossible to schedule and auto-bound slabs, etc.

Or I go with individual walls and windows, which means I can schedule the windows and auto-bound slabs for instance, but, given that there're 60 of these bay windows, they will be very cumbersome to change.

Any thoughts on the best way to approach it?

ubbthreads.php?ubb=download&Number=6822&filename=bay-window.png

Edited by Christiaan
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What are you trying to schedule? Just the window unit itself or the entire projected object? When I run into issues like this, I usually take the route which insures a less cumbersome route and change the expectations of what the schedule will look like. One can create a spreadsheet of any object in VW, esp. if you attach a record set to it.

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