Christiaan Posted February 14, 2012 Share Posted February 14, 2012 Little drafting question: who has the prettiest way of showing existing, demolished, new, etc. On plans I'm showing existing as black and new with normal hatches. I'll probably show demo as a general cross hatch. I haven't done renovation since I was on a drawing board and I'm sure it used to look better back then. Quote Link to comment
Jonathan Pickup Posted February 15, 2012 Share Posted February 15, 2012 (edited) I use thin line/white fill for existing dashed/grey fill for demo dark grey/heavy line for existing. If you control these with classes, then you can use class overrides in viewports. This will allow you to create viewports with a different graphic style for different drawings. Edited February 15, 2012 by Jonathan Pickup Quote Link to comment
Kizza Posted February 15, 2012 Share Posted February 15, 2012 Existing as black New as hatched Demolition as light grey and dashed, as per JP. Quote Link to comment
ArchClyde Posted February 15, 2012 Share Posted February 15, 2012 I do similarly as the prior Posts. For the demolition I create a new wall type and use Red as the color and dashed as line style for the wall lines. When sent to printer it comes out as approx. 60% gray. Center of wall is white. Fore existing walls to remain, I use several types. One wall type has a Cross hatch center when I need a fire resistive wall that exists. The wall outside lines are .35 Gray. Otherwise the wall thickness varies 5" stud walls w/ gyp both sides, Thicker walls for say masonry or concrete. All (E) walls that remain are Gray outside lines .35 line thickness. New walls have .35 Black and varying hatches to show that they are new, are exterior or interior with material indications where appropriate. Final item is (E) walls that are modified in some way. Typically shown with a cross hatch. Be sure to use a wall types schedule on the various plans so it is clear to the contractor/constructor. One more point. I use design layers to separate the New, Existing and Demolished walls. That way I never have two wall types occupying the same space at the same time. Also easier drawing composition management, along with the classes on or off. Quote Link to comment
VincentCuclair Posted February 15, 2012 Share Posted February 15, 2012 (edited) If you control these with classes, then you can use class overrides in viewports. This doesn't work when using wall component hatches/fills.......unfortunately. Edited February 15, 2012 by Vincent C Quote Link to comment
Christiaan Posted February 15, 2012 Author Share Posted February 15, 2012 Thanks guys. If you control these with classes, then you can use class overrides in viewports. This doesn't work when using wall component hatches/fills.......unfortunately. I can override my wall components. You need to use class attributes for your wall components of course. What would be handy though is a option in the Wall Component Attributes dialogue, under Fill, Texture, Left Pen and Right pen to "Use Wall Attributes". This would allow you to have the same class-controlled component in a new wall as an existing wall while being able to control their attributes separately in different walls styles. What do you think? Worthy of putting on the wish list? Quote Link to comment
VincentCuclair Posted February 15, 2012 Share Posted February 15, 2012 Jup! Plus the possibility to override wall component attributes in VPs Quote Link to comment
Chris D Posted February 15, 2012 Share Posted February 15, 2012 I find that new wall types are sufficiently distinct from existing walls anyway on most projects. Demolished would be a dashed outline of the wall only. Interesting how people tackle phasing or 4D though. We usually layer for existing, demolished and proposed. No idea how we'd go about it in a BIM workflow within stories though...? Does IFC have a 4th dimension? Quote Link to comment
VincentCuclair Posted February 15, 2012 Share Posted February 15, 2012 We usually layer for existing, demolished and proposed. No idea how we'd go about it in a BIM workflow within stories though...? Well I do it through classes (as explain by others earlier) in BIM and that's where VP overrides really become usefull.....in combination with the very usable WinDoor existing/demolition settings I might add! I'm working in a project now where only the outer existing components will be replaced and then things start to become a little complicated......non the less it works for me :grin:, Quote Link to comment
Dieter @ DWorks Posted February 15, 2012 Share Posted February 15, 2012 We use the hatches in the attached drawing. Working with bim, you just use classes. Walls that are be?ng demolished, go in the demolish class and we can override that in viewports to the attributes of the existing things. Quote Link to comment
Chris D Posted March 27, 2012 Share Posted March 27, 2012 the very usable WinDoor existing/demolition settings For those without WinDoor, how do you show existing and demolished (bricked up) states of a window in 3D? Do you need a little patch of matching wall (symbol?) on a special class? Quote Link to comment
Tobias Posted March 27, 2012 Share Posted March 27, 2012 I use a normal wall in the proposed wall class for windows that get blocked. (Window goes to a demo class, fill wall is in proposed wall class) For new windows in existing walls, I need to use a wall in a special class that has the same graphical attributes as the existing walls so that existing plans will show correctly. Otherwise, they show the cut out for the proposed window in the existing plans, but no window. Quote Link to comment
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