Kizza Posted February 11, 2012 Share Posted February 11, 2012 Hi all, I'm trying to get a certain look with my renders. See attached pic of cabinetry. All cabinet is white except yellow infill panel. I'm rendering with FQ RW. How can I get the render to look more white rather than grey, while still maintaining shadow and highlights? And how can I show the edge of the benchtop as viewed from the side? I want to highlight the benchtop as a separate piece. I've used a custom made shader with colour and reflectivity options turned on. Thanks Quote Link to comment
Horst M. Posted February 11, 2012 Share Posted February 11, 2012 (edited) Hi, You could add a Fill Light with shadows turned of to brighten up the Surface of the cabinet. To make the reflektion visible you need something to be refelcted in the doors for example, could be another lightsource shining towards the frontdoors. Extensively used in car photography If you have just this cabinet with no world arround it, and you want to present it nicely, you should make a little Studio setup curved backwall-floor Object, with keylight (the one you alredy put) , Fill-, and Backlight. (aka 3 point lighting) The next level after that is HDRI (aka indirect lighting) very pretty results. (after a while of experimenting ....) To get the surfaces whiter, the easiest way is to photoshop the rendered image. But the you need a Background other than white. Check out artistic white mode. So many possibilities.. :-) Edited February 11, 2012 by Horst M. Quote Link to comment
Kizza Posted February 11, 2012 Author Share Posted February 11, 2012 Thanks, thats given me a direction to progress further. Any thoughts on how I can define the benchtop as seen from the end of the cabinet? Even though the benchtop and cabinet are the same colour, I want to define it a bit better. (Similar to foreground hidden line render but more subtle.) Quote Link to comment
Horst M. Posted February 12, 2012 Share Posted February 12, 2012 I'm sorry I don't really have an idea, what you trying ot achieve. But i forgot in my previouis post, that the backlight shader, you used in your texture may not help you very much in this case. I t is made to transport the light, through a Objekt, if the Spot is behind. Example of Usage is here: http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&Number=165457#Post165457 Quote Link to comment
Kizza Posted February 12, 2012 Author Share Posted February 12, 2012 Hi Horst, On your example you can see the line of the benchtop. I can't seem to replicate that. Also the doors of my cabinet should be defined but are not showing up in the render. It's probably all to do with my render settings so I will keep experimenting. I like the result you have achieved - cabinet is the colour I would like to end up with. Renderworks is quite powerful isn't it? Quote Link to comment
Horst M. Posted February 12, 2012 Share Posted February 12, 2012 (edited) Hi Kizza, AHA, thats it. I did a little trick with the top. Seems like your model is too perfect. If you have not even a miron of space, or a 0.1mm fillet or tiny jointgap between the Top and the sides there is no space for light and shadow. Also: The doors of a real Cabinet have a (may be extremely small) Gap to the Cabinet Box. This gap can cause Shadow and make a line become vislible. Yes, you are right, Renderworks2012 is powerful, there is getting Started Tutorial from Dave Donley. http://www.vectorworks.net/training/free_resource.php. I post you the example File tomorrow, don't have acess to it now. Edited February 12, 2012 by Horst M. Quote Link to comment
Kizza Posted February 13, 2012 Author Share Posted February 13, 2012 Hi Kizza, Also: The doors of a real Cabinet have a (may be extremely small) Gap to the Cabinet Box. This gap can cause Shadow and make a line become vislible. Good point, I'll move the doors forward 1mm and see if that makes a difference Quote Link to comment
cad@sggsa Posted February 13, 2012 Share Posted February 13, 2012 Very nice there Horst and thank you Quote Link to comment
Horst M. Posted February 13, 2012 Share Posted February 13, 2012 (edited) The Testfile. ... and a Screenshot of a cabinet inside a Flat, that i recently modeled. Its rendered with a Renderworks Style Realistic Interior Final, and just one light source outside the window. Edited February 13, 2012 by Horst M. Quote Link to comment
Kizza Posted February 13, 2012 Author Share Posted February 13, 2012 Nice work! You've inspired me. Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted February 13, 2012 Vectorworks, Inc Employee Share Posted February 13, 2012 Very nice again Horst. You might try setting the light to Soft Shadows in the Obj Info palette, to soften the shadow edges. Quote Link to comment
Horst M. Posted February 14, 2012 Share Posted February 14, 2012 .... here it is. Quote Link to comment
cad@sggsa Posted February 15, 2012 Share Posted February 15, 2012 Thanks man Shown me a new and better way of getting good renders. Loving it Quote Link to comment
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