Linds Posted February 9, 2012 Share Posted February 9, 2012 Hi there, I am have three boxes that I have stacked on top of each other and I want to put logos on each side of the boxes. How to I attached the image files to the boxes so that when I change the view on them the images rotate with the boxes and don't just end up lost in space? Also, when I render, how do I render all layers at the same time? Thank you! Quote Link to comment
CipesDesign Posted February 9, 2012 Share Posted February 9, 2012 A visual of the logos would be helpful, but in general the logo(s) will need to be 3d Objects. They can then be placed "on" the appropriate side(s) of the boxes. All layers should render if a) Show, (or Show Snap) Others is the active Layer Mode and if b) Unified View is ON... You should remember that Layers in VW's are very different from Layers in other programs. Also that VW's has both Layers and Classes which can be 'interwoven' to create many visibility options. Post back if needed... Quote Link to comment
Linds Posted February 9, 2012 Author Share Posted February 9, 2012 Thanks Peter. I don't know how to attach a file here otherwise I would and show you the logo. But they are basically just silhouettes of cheerleaders doing various jumps. Nothing too crazy. I will attempt to make them 3D. As for the layers, it is weird as I have it set to Show, Snap, Modify, but it won't even let me modify the other layers. Not sure if I accidentally click some weird setting I am unaware of.... Quote Link to comment
Linds Posted February 9, 2012 Author Share Posted February 9, 2012 Cannot seem to figure out how to make the image 3D. Is there an easy way to do this? Thanks. Quote Link to comment
CipesDesign Posted February 9, 2012 Share Posted February 9, 2012 Create the shapes as closed 2d polylines (or polygons), then Extrude the 2d shapes into very skinny (1/4" - 1" thick) 3d Extrudes... Quote Link to comment
Linds Posted February 9, 2012 Author Share Posted February 9, 2012 Peter, Forgive my ignorance, but are you saying I would need to draw the images myself? That seems a bit difficult. There is no way to just convert the image file to 2D polylines? Basically I have just imported JPGs, and if I had to try and draw them myself as 2D polylines it really would not look very good. Any thoughts as to why my layers are acting strange? Quote Link to comment
Benson Shaw Posted February 9, 2012 Share Posted February 9, 2012 I think Peter meant that each image (jpeg? png?) needs to be made into a texture, and each texture applied to a unique 3d object. He suggests that you make a thin extrude as the target object for each image, and place/rotate/locate the extrudes onto the faces you boxes. All good. Another way is to convert the box faces to NURBS surfaces. Assuming your boxes are final size and shape, and made from extruded rectangles: Make am image texture from each of your images. Select a box and convert it to NURBS: Modify>Convert>Convert to NURBS Result is a group. Enter the group to find 6 NURBS surfaces. Select one of the surfaces and apply an image texture to it via Render tab in OIP. Render in Open GL Use the Attribute Mapping tool (Basic Tool set) to move image where you want it on the surface. Repeat for other surfaces as required. Exit group Repeat for other boxes. -B Quote Link to comment
Benson Shaw Posted February 9, 2012 Share Posted February 9, 2012 Regarding layers. The setting for Show,Snap,Modify Other Layers should allow you to see, select and modify objects on other layers. Is that not working? Or is the view of the layers not as expected? To make all the layers line up while you change view, enable the Unified View in the View menu. But this only works for visible layers of the same scale. Read about Unified View in Vectorworks Help. Describe a bit more what you are experiencing. -B Quote Link to comment
Linds Posted February 9, 2012 Author Share Posted February 9, 2012 Benson, In regards to the layers, the setting for Show, Snap, Modify Other Layers is not in fact, allowing me to modify other layers. I still have to go up and select each individual layer if I want to modify them. For example, I have each box on a separate layer (I am sure there is an easier way but it is the only way I could get them to sit on top of each other) and let's say I need to move them all up a few inches on the screen. Normally I could just select them all with the Show, Snap, Modify Other Layers on, but it is not letting me. I have to select each layer and shift each box up individually. This is not the first this has happened where suddenly I don't have control over the layers like normal, so I am not sure what is happening to cause it. I will try making my images a texture and seeing how that works. Thanks very much for the input. Quote Link to comment
Kevin McAllister Posted February 9, 2012 Share Posted February 9, 2012 Are your layers set to different scales? If they are, Vectorworks will only let you modify ones in the same scale as the active layer. I would try posting your file or a screen shot, it might help you to get proper advice. KM Quote Link to comment
Linds Posted February 9, 2012 Author Share Posted February 9, 2012 Ok, I cannot figure this out. I tried making a texture but I cannot figure out how to apply it, plus it looks like it is tiled, which is not what I want. I have been trying to figure this out in VW help, but it is anything but helpful. I have now spent hours on this seemingly simple project and am getting so frustrated Could someone please act like I am a 5 year old and walk me through this, because clearly I am missing some vital step that I should just know, but clearly don't. I really really appreciate the help here, but I am stuck by own lack of knowledge of certain things that I am sure would make this process go by so much easier. Teaching myself VW is rather difficult and slow going (yes, I would take classes if they were affordable). I think my client is just going to have to use their imagination on this one as I have hit a wall and can't seem to get around it. Thanks again for your help guys. I will try this again at a later date, but for now I have other projects I have to get finished today. Quote Link to comment
Benson Shaw Posted February 9, 2012 Share Posted February 9, 2012 Enable the Unified View feature. Or use the Align Layer Views after each view change. Both in the View menu. Then you can select and manipulate objects in all the visible layers. HTH -B Quote Link to comment
Linds Posted February 9, 2012 Author Share Posted February 9, 2012 Here are two screen shots so you can see what is going on. Thanks! Quote Link to comment
Benson Shaw Posted February 9, 2012 Share Posted February 9, 2012 Your Graphics layer would often be handled as a Sheet Layer by many folks, but this works, too. Also read up on Saved Views. Post back if you are having trouble creating or applying the silhouette textures. Go Team! -B Quote Link to comment
D Wood Posted February 10, 2012 Share Posted February 10, 2012 Lindsey Slightly off topic, and apologies if you already know this, but on a Mac you can hide the dock to give you a little more screen real estate. Go to System preferences>Dock and tick Automatically hide and show the Dock. The dock will then reside out of sight and only appear when you put the cursor near the edge of the screen, and you can expand the Vectorworks page down close to the bottom of the screen. You can also have the dock at the left or right hand side of the screen if you prefer. Quote Link to comment
Benson Shaw Posted February 10, 2012 Share Posted February 10, 2012 As with most things Vectorworks, there are several ways to do these things. Read VWX Help topics about image textures. Texture notes: Create image textures: Put jpgs or pngs of each silhouette on your hard drive (Desktop, for instance) Resource Browser> Resources disclosure triangle> New Resource in Drawing> Renderworks Texture. In the dialog choose Color>Image>Import image. Browse to the image & click OK. Repeat for each image. Apply textures: Select the object which needs a texture. At top of the OIP (Object Info Palette) click the Render Tab and open the Texture dropdown menu which will show all the textures in the drawing. Drag down the list to the texture you want to apply. Tiled? Wrong Scale? Select the textured object. Adjust texture parameters in the OIP Render tab -Scale, Rotation, Horiz/Vert Repeat (tile), etc or Adjust with the Attribute Mapping (in Basic 2d tool palette) tool by dragging the texture area, corners or centers of the attribute perimeter or Adjust via texture definition in the Resource Browser- Right click>Edit. Good luck -B Quote Link to comment
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