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BIM / Hatches and Textures


Chris D

Question

BIM workflow.

So, after several years our office has a nice library of scaled hatches to represent masonry in plan, section and elevation.

Move to BIM and we naturally want 3D representations of wall fills, in plan, section , elevation and 3D.....in Open GL working view....AND in renderworked views.

Trouble is, there is no correlation between hatches and textures. Not only that, but textures can't be made the same way, so that brickwork will course and coordinate. Sure, with trial and error of image imports for your textures, you have a workaround...but....it's a workaround.

What we need is not an old fashioned analogy of 2D CAD 'hatches'....and separate 3D modelling 'textures'....what we need are BIM 'materials'!

You seeing a pattern?

Edited by Chris D
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And the Hatch Creation Tool needs a total rebuild ? it should be:

- easier to create hatches ? perhaps more graphical rather than rocket science

- able to use gradients as background fills for hatches

- able to use repeating or tiled images as backgrounds for hatches with a really decent library of images provided

- 2D and 3D representations of fills, hatches, renders whatever correlate

- possible to snap to lines or geometry in a hatch as an option

- the Attribute Mapping Tool at least for Hatches is a tad clunky ? useable but clunky

- able hatch in 3D properly

Wonder how long; how many of versions of VW the current hatch tool has been hanging around for?

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Do not start me on this; it staggers me in this area generally VW is so antiquated

Have ben using VW now for 7 versions and still cannot produce a satisfactory hatch or tile or gradient or whatever for top plan view of mulch

So if anyone is up for the challenge

Any examples - ie VW files of what others use for mulch

Edited by Ozzie
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