los Posted January 14, 2012 Share Posted January 14, 2012 hello! how do you apply an image (jpg, psd, etc.) to an extruded object with the same profile in renderworks? i.e. applying a mickey mouse graphic to an extrusion of the same mickey mouse profile. thanks! Quote Link to comment
bcd Posted January 14, 2012 Share Posted January 14, 2012 Do you have renderworks? Quote Link to comment
Benson Shaw Posted January 14, 2012 Share Posted January 14, 2012 Buncha things to do: Create a new image shader texture with the image. Find info in Vectorworks Help. A texture will display on all surfaces of an extrude. If only one surface is target of the texture, convert the extrude to NURBS (Model>3d Power Pack), enter the group and apply texture to appropriate surface(s). A texture will not display unless the surface has a solid fill attribute, and the view is rendered. Textures will only show in views rendered with Renderworks (Fast, Final, or Custom) or with Open GL. Open GL settings need Use Textures enabled (View>Rendering>Open GL Settings). The texture will not necessarily apply in correct scale or orientation. If Planar mapping mode, use Attribute Mapping tool to adjust it on the surface. If not Planar mode, then edit the texture settings. If Mickey is the actual image, observe copyright rules. Good luck. Post back with progress. -B 1 Quote Link to comment
drawingbored Posted June 17, 2017 Share Posted June 17, 2017 Hi Benson, I am wanting to apply an image to a 3d object. Can do this in 2016, but having trouble finding out how to create a texture using an imported image in Vectorworks 2017. Are you able to help? T Quote Link to comment
mike m oz Posted June 17, 2017 Share Posted June 17, 2017 The method is the same a in Vw 2016. Select Image from the pop-up. In the subsequent dialog box make sure the option to tile horizontally and vertically is switched on. 1 Quote Link to comment
drawingbored Posted June 17, 2017 Share Posted June 17, 2017 Thanks Mike, got it :-) Quote Link to comment
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