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Step by step procedure to set up a file for export to C4d


grant_PD

Question

Step by step procedure to set up a file for export to C4d, and the ins and outs of "merging."

What gets exported (skys and lights and that weird planar surface)

Where it goes (classes, layers, grouping names, hierarchy)

How to get textures to go with things, where to save them.

AND. How to get the file back into VW once you've tweaked it in C4D.

thanks

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