John Windswept Design Posted December 7, 2011 Share Posted December 7, 2011 I'm trying to make an image wrap on a object (a sign) that looks like a S in plan and two waves in elevation. The image is the sign created in photoshop. Is it possible to wrap an image on such a complex 3d object? John t Quote Link to comment
michaelk Posted December 7, 2011 Share Posted December 7, 2011 (edited) Make an image texture that doesn't tile horizontally or vertically. Apply it to the object in parameter mapping. Use the attribute mapping tool or the H and V offset in the OIP to align properly. hth mk whoops. forgot. you can't use the attribute mapping tool in parameter mapping mode. must use the OIP. Edited December 7, 2011 by michaelk Quote Link to comment
John Windswept Design Posted December 7, 2011 Author Share Posted December 7, 2011 Michael could you turn that into a 2011 version I'd love to see how you did it!! john t Quote Link to comment
michaelk Posted December 7, 2011 Share Posted December 7, 2011 Sorry, John! I didn't notice what version you were using. mk Quote Link to comment
John Windswept Design Posted December 7, 2011 Author Share Posted December 7, 2011 Cool! Now what if I wanted to round off the top of the extrude? Quote Link to comment
michaelk Posted December 7, 2011 Share Posted December 7, 2011 round which direction? Quote Link to comment
John Windswept Design Posted December 7, 2011 Author Share Posted December 7, 2011 I tured my pline curve to a nurbs then changed the top. But seems cunky and I would like to put some thickness to it. john t Quote Link to comment
Benson Shaw Posted December 7, 2011 Share Posted December 7, 2011 I tried and found that best way is to draw top and bottom curves, loft between them and apply the texture. Then have to deal with adjusting the offsets. Grrrr. WHy can't we just grab a texture and drag it around on the object to orient? Can dupe and create a shell behind it for untextured thickness. -B Quote Link to comment
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