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3d diamond shape


Ludmila

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Start in plan view

For 1/4 of the whole diamond;

Place 3D loci at each of the verticies where the planes intersect

Select only the verticies from the top plane of the diamond

Go to Front view

Use the side elevation view to raise the top verticies to the correct Z height.

Go back to top view and select the verticies from the next level down.

Go back to front view and move those into the correct Z height.

Repeat for all the verticies

Go to a 3D view

Use the 3D Poly tool and snap between the verticies to make each individual face of the 1/4 diamond.

After you have all the faces, select them all and Duplicate Array circular to make the other 3/4 of the diamond.

They all should meet up with no gaps. If they don't it's probably because the original verticies were not exactly in the correct location. You may need to use the general snapping/ moving/ array tools etc to make sure they are sitting exactly on 1/4 spacings

After they are all in the right place select them all and Add Solids to make one thing out of it all.

Apply the texture to the Solid Addition

This one was done in VW10 I think

Edited by propstuff
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