Lambkin Posted November 10, 2011 Share Posted November 10, 2011 I'm new to Spotlight, but have some knowledge of VW Basics. I am creating a 3D drawing of an existing theater. The seating rows are curved, and are raked so that each row is a bit higher than the previous row. I've created the seating successfully, but how do I create a floor that matches the curve and ramp of the seats? A simple tilted floor cuts into the middle seats, as their levels change along the curve. Quote Link to comment
Jeffrey W Ouellette Posted November 11, 2011 Share Posted November 11, 2011 I think you'll have to direct model this case, using a cross section profile and either Extrude Along Path, using an arc for the path, or Sweep. Quote Link to comment
Lambkin Posted November 13, 2011 Author Share Posted November 13, 2011 Thanks, Jeffrey. I was able to make the floor with your suggestions. In side view, I created a 2D rectangle. The top aligned with the bottoms of the middle chairs in the first and last row, and extended the full length of the house from back wall to the stage. I then made a 180 degree sweep. I tried to make the origin of the sweep the locus of the concentric seating radius, but I kept getting an error message that the locus was not on the same plane, and I couldn't figure out how to correct that. Anyway, I let the sweep be created in the default mode, which has the origin from the left-most point, and then did "Edit Sweep," which allowed me to place a new locus at the concentric seating radius. I then created 3D shapes on all sides of the sweep and did a Subtract Solids, which made the edges of the sweep to be the same as the auditorium walls. Quote Link to comment
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