Monadnoc Posted October 31, 2011 Share Posted October 31, 2011 (edited) Is there a way to UV map a texture onto a 3D polygon so that when you scale the 3D polygon the image scales also? What I'm trying to do is make a symbol that uses a single, untiled texture. But when I scale the symbol, the texture doesn't scale along with it. You can do it with Image Props, so it must (might?) be possible. I hope. Thanks. Monadnoc Edited October 31, 2011 by Monadnoc Quote Link to comment
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