CodeGier Posted October 13, 2011 Share Posted October 13, 2011 Hello, using FUNCTION CreateTextureBitmapN ( shaderRecord:HANDLE ) :HANDLE ; gives me a Handle to a bitmap created with an upcoming dialog to choose the image file. Is there a way to do this without a dialog? I need a handle to a TextureBitmap created from a jpg or png file and do not find anything matching in the Function Reference. Thanks in advance. Josef Quote Link to comment
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