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StaticDOS

Render Problem

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Hi chaps I created a texture for walls in a studio and for some reason star objects seem to appear in a 3D render which ive generated with the camera tool, they dont show in isometric views, any ideas on how I can fix this?

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Was there an unintended duplicate in place or duplicate layer at some time in the drawing process? Duplicate walls or multiple copies of those surfaces could be rendering and interfering as moires.

-B

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