taoist Posted September 4, 2011 Share Posted September 4, 2011 Is it possible to draw canted walls and use the wall style tool to define the wall? taoist Quote Link to comment
cwailes Posted September 4, 2011 Share Posted September 4, 2011 I believe that would have to be modeled. Quote Link to comment
CipesDesign Posted September 4, 2011 Share Posted September 4, 2011 Hi Taoist, the short answer is no. In recent versions (2011+ I think) you can create Wall Projections and Wall Recesses, and these can sort of mimic canted walls, but unfortunately they stop short of the end of the wall(s). I'm sure there is a reason for this in terms of the programming involved, but not being a programmer I have no idea of the details. If these features could just turn the corners it would be super-cool! I have played with it a little, see attached: Quote Link to comment
CipesDesign Posted September 4, 2011 Share Posted September 4, 2011 Another tidbit: if you select a Wall and Covert to Nurbs, it will in fact be rotatable, etc. but it will of course lose all of its parametric abilities... Quote Link to comment
taoist Posted September 4, 2011 Author Share Posted September 4, 2011 Peter Thanks. Just drew 2 walls at 90 degrees to each other. Converted to Nurbs. They do not join correctly. How do I fix this? Can one draw a wall convert to Nurbs rotate on axis 15 degrees, select the wall and continue to draw so the walls will join correctly? taoist Quote Link to comment
taoist Posted September 4, 2011 Author Share Posted September 4, 2011 Here are 2 examples of what I mean. taoist Quote Link to comment
CipesDesign Posted September 4, 2011 Share Posted September 4, 2011 Answer to question about nurbs conversion: as I said above, once a wall is converted it is no longer a wall, it's just a group of nurbs objects. You can work those with solids modeling tools, but no they will no longer join or allow insertion of doors, etc. After looking at your examples, perhaps the easiest solution (for the time being anyhow) is to use simple 3d objects for the canted portions of the walls (ie: extrudes joined via Solid Addition and edges trimmed with Solid Subtraction)... I assume that's how you created your examples?? Also, file a Wish for the ability to cant walls. You won't be the first! Quote Link to comment
taoist Posted September 4, 2011 Author Share Posted September 4, 2011 Peter, This was done with other CAD software. Time to file that wish. Here is another sample. Simple version of a buttress type situation taoist Quote Link to comment
Guest Posted September 5, 2011 Share Posted September 5, 2011 Here is another sample. Simple version of a buttress type situation taoist So how do you get insurance to build a BIM Sloping wall (Rendered/Brickwork with tensile cracking?) that looks like its ready to Collapse? Clients never liked Distressed/Shabby Sheik on sloping structural walls stick to cabinets. Quote Link to comment
taoist Posted September 5, 2011 Author Share Posted September 5, 2011 The idea was to show if we could do canted walls in VW, not about texture used, or cracking concrete. taoist Quote Link to comment
Dieter @ DWorks Posted September 5, 2011 Share Posted September 5, 2011 For your examples, it's better to use symbols. Use a symbol with a wall opening in it that just cuts the wall. This way, you don't have to bother with all other objects in the wall. Be sure to set 2 2D loci for the 2D part of the symbol, and 1 3D loci for the 3D part, so you easily get it. Quote Link to comment
taoist Posted September 5, 2011 Author Share Posted September 5, 2011 Thanks, for the reply. taoist Quote Link to comment
Guest Posted September 5, 2011 Share Posted September 5, 2011 The idea was to show if we could do canted walls in VW, not about texture used, or cracking concrete. taoist Shame tho.... I thought you were inventing a new form of Extreme Architecture....Nothing beats pushing the Engineering (Form/Structure/Material properties) to another level, but its not for the faint hearted. Hmmm...Thanks for posting Quote Link to comment
Don@Black Dog Posted October 29, 2015 Share Posted October 29, 2015 Any update on this idea? could be really useful for buttresses, modern architecture... Quote Link to comment
zoomer Posted October 29, 2015 Share Posted October 29, 2015 (edited) Hmmh. I think the whole world is quite happy that 98% of all walls are just vertical. It makes most things much easier. I know there are occasions where tilted Walls are needed or cool. If adding that feature to VW would mean that it gets more complicated to create/place Standard VW Walls in any way, I would say I don't want that feature. And that it is ok that these things have to be modeled with standard 3D tools. If there will be a convenient way, other Apps have that Feature too, no problem. I could live with a solution to apply wall information to standard 3D geometry for things like calculations, BIM or Space/Floor creation though. More on top of the list for me would be disturbing things like Walls connected to Roofs have horizontal Top Faces. Edited October 29, 2015 by zoomer Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted October 29, 2015 Vectorworks, Inc Employee Share Posted October 29, 2015 There are a lot of applications where they would be incredibly important, we have a lot of military and other govt projects where slanted walls are needed for reinforced structures, dams, rocketry, water/waste management, all over the place. It isn't super common for most architectural users but we definitely see the need for in certain areas. Also, allowing slanted/sloped walls opens up a lot of different design possibilities, which is at the core of why we are all here. Quote Link to comment
gester Posted October 29, 2015 Share Posted October 29, 2015 (edited) yes, slanted walls are a must. the competitors have them already... rob Edited October 29, 2015 by gester Quote Link to comment
BG Posted October 29, 2015 Share Posted October 29, 2015 Totally agree, this has been wished for, for a long time. And the horizontal top face of walls that zoomer mentioned is also right up there on our wish list for a sloping option that meets the roof. Quote Link to comment
AlanW Posted October 29, 2015 Share Posted October 29, 2015 A simple way to do this is to extrude along path. Once you got the wall you can punch holes in the wall using automatic working plane and push pull. Wall Style? Cant use at present to create this. HTH Quote Link to comment
Diamond Posted November 23, 2015 Share Posted November 23, 2015 Well let's take another look at this shall we... By my reckoning, we already do have canted walls. Well not exactly using wall objects, but via the Auto-Hybrid Object. If you start with a wall style, change to top view and convert to 3D geometry (or create your 3D from scratch).Then you can add (for wall cants) and subtract (for openings) 3D geometry. Once you are finished with your geometry, then you can convert to Auto-Hybrid Object. You should be able to display components (from 3D geometry) in the object display settings. Make sense? Quote Link to comment
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