mdarch Posted May 31, 2011 Share Posted May 31, 2011 for some reason my walls won't render in open gl or final quality rw unless they are converted to unstyled with the styled walls, the attribute pallette is greyed out so can't select solid, which seems to be needed even when created with textures used at creation, only show as wireframe when rendered, but if convert to unstyled, voila the texture appears see attached example any ideas Mike VW 2010 sp4 Quote Link to comment
mdarch Posted May 31, 2011 Author Share Posted May 31, 2011 don't worry, solved it, just realised that the class I was using was not set as solid fill in the use at creation graphic attributes Quote Link to comment
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