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3d Scanning

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Does anyone have information on utilizing output from a 3d scan of a boat to create a successful model in VW?

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If the scan is an STL file you can 'decimate' it to a manageable size using a handy little program called Meshlab.

(STL files can be quite large if it's a bumpy surface that's been scanned)

You can also use this to translate it into a DXF or 3DS file so you can import it into VW.

Depending on how it was scanned and if the scanners have something like Geomagic, another very useful piece of software but quite pricey, get them to trim and export as NURBS surfaces.

If you're going to 'subtract' and 'add solids' to the scan a DXF file is probably better as they normally import as solids.

Best place to start is with Meshlab though, it's either free to download or is very cheap.

Edited by GWS

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