jmh Posted February 14, 2011 Share Posted February 14, 2011 Hi, I'm getting great results with interior renderings, but struggling with realistic looking exterior lighting. In my first render (draft01) I used HDRI lighting only, and the shadows are so nice/soft. I can turn this into a great 'dusk' type shot, however, I also need to do one with more light. What's the best way to do this? If I throw a directional light in (draft02) I lose the soft shadows. And if I increase the 'exposure' under custom renderworks, it seems to increase the saturation too much. I'd really appreciate any advice you have -Jen Quote Link to comment
bcd Posted February 14, 2011 Share Posted February 14, 2011 Try turning Ambient on and setting it to 10% Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted February 14, 2011 Vectorworks, Inc Employee Share Posted February 14, 2011 Hello jmh: The RW Background resource has a brightness, you can set this above 100% if necessary to get the HDRI to pump more light into the scene. Quote Link to comment
jmh Posted February 15, 2011 Author Share Posted February 15, 2011 OK - adding some ambient light did help a bit. I set it at 15% I also didn't realize that I could go beyond 100% for the RW background resource brightness. I put it up to 200%. For 'draft03' I added two directional lights set at 85% & 35%. Seemed to work well also. (photoshop would probably be great for eiditing brightness etc. if I had it) Thanks for the help! Jen Quote Link to comment
billtheia Posted February 15, 2011 Share Posted February 15, 2011 You can also rotate the HDRI background to put the "sun" in the right place. I would say that you probably want to have some hard shadows, to help make the building's geometry clear. Quote Link to comment
jmh Posted February 16, 2011 Author Share Posted February 16, 2011 I agree that more contrast with the shadows would help. Thank you for the input. I'll play around some more with the bg's, their rotation and some directional lights - see if I can get everything in sync. Quote Link to comment
APE Design Ctr Posted March 11, 2011 Share Posted March 11, 2011 I am using HDRI lighting in my sheet layers. Is there a way to use the HDRI lighting on the reflections and lighting of the model, but not show up in the background? Quote Link to comment
billtheia Posted March 11, 2011 Share Posted March 11, 2011 No, I don't think so. I think that you'd need to use Photoshop to do that. Quote Link to comment
Vectorworks, Inc Employee Tamsin Slatter Posted March 11, 2011 Vectorworks, Inc Employee Share Posted March 11, 2011 Yes - within the Viewport settings on the Object Info palette, set the Renderworks Background to whatever you want to have visible (or leave it as None if you prefer). Then, click Lighting Options (also on the Object Info palette) and choose the HDRI background you want to use for lighting. It will not be visible, but it will create light in the scene. Hope that helps! Quote Link to comment
billtheia Posted March 11, 2011 Share Posted March 11, 2011 That will work for lighting but will not show any reflections from the sky. Quote Link to comment
Vectorworks, Inc Employee Tamsin Slatter Posted March 11, 2011 Vectorworks, Inc Employee Share Posted March 11, 2011 True. Quote Link to comment
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