Jump to content

Brushed Aluminum


bcd

Recommended Posts

Has anyone had any success using this texture? No matter what I try I cannot get the Brushed Aluminum to look anything like its namesake.

I've resorted to importing an image Color and using the metallic settings. This works well enough- but the Brushed Pattern in the Reflectivity>Metallic dialogue does nothing perceptible for me.

Link to comment
  • Vectorworks, Inc Employee

Have you tried using Turned instead of Brushed within the Metallic reflectivity shader?

An alternative is to use a stretched noise shader within the Color shader - increase the value of the Relative U% to something like 2000 and reduce the Relative V% to something like 10. This will stretch the pattern to a similar effect, but you do get a seam where the texture maps on the surface and I've been unable to get rid of this...

Link to comment

Thanks Tamsin,

I ran a Gradient>Noise>Blur in photoshop to create a decent Image to use as the color. Setting the size big enough means, for my elements, I don't have the tiling issue.

I'll try your method too. Sounds promising.

Perhaps NV can tell us if it's working correctly. I'd expect the scaling option to be available in the OIP if it were.

Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...