Christiaan Posted January 20, 2011 Share Posted January 20, 2011 So I thought I'd use v2011 to get a 3D sketch out quick. That was a mistake. What's with the screwy dimensions? And they don't even show up in the sheet layer viewport. Quote Link to comment
mark@custom Posted January 20, 2011 Share Posted January 20, 2011 I too have found the 3D dim's to be useless. When checking out the dimensioned item in a view port the text in the dimensions don't show up. With my best Ricky Riccardo impersonation as I wag my finger; "Nemetschek, you have some 'splaining to do!" Quote Link to comment
Horst M. Posted January 20, 2011 Share Posted January 20, 2011 (edited) There is a thread that shows workarrounds for the "lost text in Rendered Viewports" Problem: http://techboard.nemetschek.net/ubbthreads.php?ubb=showflat&Main=30412&Number=149252#Post149252 but the rotated and mirrored Dimensions in Christaan's imgae are really "funny".... I've tried to get it on a Design Layer or in a Viewport and couldn't. and even with the duplicated Viewports Workarround I'm so happy to be able o use 3d DImensions Edited January 20, 2011 by Horst M. Quote Link to comment
Bryan G. Posted January 21, 2011 Share Posted January 21, 2011 I also have experienced issues when dimensioning on a design layer then trying to render in GL in the viewport, dims looks like alien text. Anybody had this? 1 Quote Link to comment
mike m oz Posted January 21, 2011 Share Posted January 21, 2011 Christiaan's dimensions look distorted because he is in a perspective view. Revert back to an orthogonal view and they will not be distorted in that way. Text on layer planes does not mirror visually so when you look at it from behind the layer plane you are looking at its back and hence why it is the 'wrong' way round. Text like that needs to be placed from the side it will be looked at. Quote Link to comment
GWS Posted January 21, 2011 Share Posted January 21, 2011 Ultimately these are not really 3D dimensions. They are just 2D text that can be placed onto a layer plane. They don't associate to a 3D object, they don't render properly in Viewports, they don't recognise 3D curves, arcs or circles and they don't update with changes to the design. My fear, and I hope I'm wrong, is that VW think that they have finally given us 3D dimensioning and leave it at that, because as it stands at the moment, and in my opinion they haven't. Please can we have really 3D dimensioning! Quote Link to comment
Christiaan Posted January 21, 2011 Author Share Posted January 21, 2011 Christiaan's dimensions look distorted because he is in a perspective view. Revert back to an orthogonal view and they will not be distorted in that way. Already tried this, didn't help much. Clearly we have a half-bake. I'll go with filling them in by hand. Quote Link to comment
Bruce Kieffer Posted January 23, 2011 Share Posted January 23, 2011 Have to chime in here to agree that 3D dimensioning is a big disappointment in VW 2011. Having to change the working plane for every dimensioned placed! Too much work to get it to look even kind of OK on design layers, and they don?t work in viewports... That's crazy. Dear Nemetschek, you folks need to do better than this. Quote Link to comment
GWS Posted January 23, 2011 Share Posted January 23, 2011 I'll second that Bruce Quote Link to comment
CipesDesign Posted January 23, 2011 Share Posted January 23, 2011 I agree with all of that, however... This functionality is in its infancy. It can obviously be improved. I think the best thing for us (users) to do is to file bugs and/or wishes, and hope that the team is listening with both ears.... I have attached a screenshot of a simple cube, in isometric view, with (what I consider) adequate dimensions. The dimensions exist in the design layer. FWIW, the reason 3d dimensions do not really work in SLVP's is that there can be only "screen plane" objects in annotation space. While this is too bad, it isn't the end of the world. Hopefully in future versions we will have improved 3d dimensions, including the ability for annotation space objects to be "3d" aware. But for now this is a huge improvement which is workable IF the user puts in the appropriate amount of forethought and time... Quote Link to comment
Bruce Kieffer Posted January 24, 2011 Share Posted January 24, 2011 (edited) Peter, I'm good with all you say, but so much hoopla was made about VW 2011's new 3D capabilities, if you recall it was the subject of one of the teaser videos. Then I get 2011 and find 3D dimensioning is pretty much useless, and I'm told that I need to be patient and wait for future versions to improve the functionality. I have to say that does not make me happy. Without 3D dimensioning, for me and the work I do, VW 2011 is no different than VW 2010. I won't be fooled again! (? The Who... Thanks). Edited January 24, 2011 by Bruce Kieffer Quote Link to comment
CipesDesign Posted January 24, 2011 Share Posted January 24, 2011 Hi Bruce, Agreed. Sometimes progress feels agonizingly slow... Quote Link to comment
GWS Posted January 24, 2011 Share Posted January 24, 2011 .... IF the user puts in the appropriate amount of forethought and time... Hi Peter I agree with most of what you say but it still doesn't help when you have many, many parts of a mechanism that all need 3 views AND 3 views of dimensions. The number of classes trebles and then the dimensions do not render properly so I have to put 2 VPs on top of each other one with the dimensions rendered in wire frame and the other with the rendered view. Hardly practical!! I live in hope though.... Quote Link to comment
CipesDesign Posted January 24, 2011 Share Posted January 24, 2011 Guy, I completely understand. And hope is good ;-) Quote Link to comment
Bruce Kieffer Posted January 24, 2011 Share Posted January 24, 2011 I wish the Nemetschek engineers luck making this better. It all relates to the 3D, 2D, screen plane, layer plane mess, and trying to combine the 2d and 3d environments. I'm hoping someday everything is 3d, and you can chose in the OIP to view an object always "face-on." 2d drawings are viewed in Top/Plan. Text has an option to always be viewed face-on, but dimension witness lines are always 3d, unless viewed in Top/Plan. Quote Link to comment
Bruce Kieffer Posted February 12, 2011 Share Posted February 12, 2011 So here I am putting 3D dimensions on a right ISO view. OMG! How can anyone think this is worth the effort. I have to reset the working plane for every new dimension I place. I need a drink. Quote Link to comment
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