Kaare Baekgaard Posted December 4, 2010 Share Posted December 4, 2010 (edited) I wanted to make a renderworks backround, that was blurred but I don't have the software to do it - or so I thought... In a stroke of inspiration, I placed a sphere in empty space and gave it a mirror texture with 10% blur. Then I set the background to the HDRI, that I wanted to give a blur. Then I set the perspective to very narrow (50) and cropped the view to fit the sphere in front view. Then I rendered the sphere and exported the square image in the High Dynamic Range Image format Then I imported the resulting HDR image back into a new HDRI background. And presto! - I have now created my own HDRI background with a faux-blur perfect for making fast renderings of stainless steel objects. That got me thinking: Some of you architect guys & girls go through a lot of pain to make really nice exteriors and interiors - and I am always short of good HDRI-backgrounds. Can any of you be talked into placing a mirrorball (whitout the blur) into one of your models and post the resulting HDR-image in this forum? Thanks. Edited December 5, 2010 by Kaare Baekgaard Quote Link to comment
cad@sggsa Posted June 14, 2011 Share Posted June 14, 2011 Good day Could you post a render of what this blur effect looks like please. Quote Link to comment
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