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Vectorworks 2011, How do I get a nice reflective Glass on windows


foyghost

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ChiYellow: Glass is the hardest thing to do of all. If you want nice reflections but to save rendering time, chose a HDRI map and then chose 'none' in the 'environmental lighting' box of the 'lighting options' menu item. That way you get the reflections of the HDRI map, but you can set your own lighting (or go with the default). When you are testing out different texture settings with different environmental maps and finetuning the rotation of them, it is a huge timesaver and often the result is even good enough for presentation.

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