foyghost Posted October 19, 2010 Share Posted October 19, 2010 (edited) I figured it out it was the stupidest thing Edited October 20, 2010 by foyghost Quote Link to comment
ChiYellow Posted October 25, 2010 Share Posted October 25, 2010 Please let me know how to get good reflective glass. Really struggling with realsistic glass. I am drawing predominatly glass buildings, so its rather important. The pre-loaded glass options are ok but not great. Any help or a sample would be great thanks Quote Link to comment
CipesDesign Posted October 25, 2010 Share Posted October 25, 2010 Important to know your computer specs, OS flavor and version and VW's version. Also, and even more important, what rendering mode are you using?? Are you using a light source? Are you using HDRI (environmental) lighting? Have you tried to adjust the reflectivity of the texture? Quote Link to comment
Kaare Baekgaard Posted October 28, 2010 Share Posted October 28, 2010 ChiYellow: Glass is the hardest thing to do of all. If you want nice reflections but to save rendering time, chose a HDRI map and then chose 'none' in the 'environmental lighting' box of the 'lighting options' menu item. That way you get the reflections of the HDRI map, but you can set your own lighting (or go with the default). When you are testing out different texture settings with different environmental maps and finetuning the rotation of them, it is a huge timesaver and often the result is even good enough for presentation. Quote Link to comment
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