Dieter @ DWorks Posted September 26, 2010 Share Posted September 26, 2010 What happend with them? They are all different and lot of the old ones aren't there anymore. I used those quit a lot and now we can get them? What's the reason for this and are they comming back? VW2011 is great, but don't take away those render methods! That's really mean. Quote Link to comment
propstuff Posted September 26, 2010 Share Posted September 26, 2010 The old "Artistic" modes were part of the Lightworks engine package. As this is now replaced by the C4D engine, the "Artistic" modes are the ones supplied with it. Apart from licencing issues I doubt it would be possible to employ the Lightworks features into another rendering engine. Quote Link to comment
FunkyBass Posted November 30, 2010 Share Posted November 30, 2010 I'm sorry, but the new Artistic RW modes aren't anywhere near the old ones. Problem is you can't even fine-tune them. I noticed a file called "sketch_styles.c4d" in the Renderworks folder inside the app folder. It's a Cinema4D R11.5 version file, so I tried opening it. It contains the basic settings for the Artistic RW options. I tried editing them. I can modify the strokes but not the surfaces... Unfortunately, I guess there must be some other info or data hidden elsewhere. If anyone can help me on this one, I'd be very happy. It could put the Artistic RW back to its value. Quote Link to comment
Jim Smith Posted February 10, 2011 Share Posted February 10, 2011 I just noticed this too, WTF!!? Why does this happen ALL the Effing time with VW? Quote Link to comment
Jeffrey W Ouellette Posted February 10, 2011 Share Posted February 10, 2011 The Artistic render modes are dependent on the core rendering technology used to create and display them. Thus, the old styles were based on the old technology from LightWorks. When we moved the rendering technology to use Cinema4D, it was known that a few compromises had to be made to some existing/past functionality in order to gain other functionality, speed, and quality. Overall, this has required everyone to adapt to the progress being made, but I don't think a majority of users would like to go back to the old Renderworks. In time, we will continue to work with Maxon to improve the Renderworks experience. This may include improving things like Artistic rendering, but that is also dependent on what engineering Maxon is able to do, as well, to the core technology of the Cinema4D product. Quote Link to comment
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