TiTaNiuM sAMuRai Posted December 14, 2001 Share Posted December 14, 2001 If a class is set to a particular colour in the palette, then that colour is adjusted in the palette, the class will take on the nearest colour it can find. Is there a way to toggle this off? Quote Link to comment
Matthew Giampapa Posted December 14, 2001 Share Posted December 14, 2001 Right now there is no way to change that behavior that I know of. Can you give an example why you would want to do that so I can enter a more substantial feature request? Matthew GiampapaTechnical Support Quote Link to comment
TiTaNiuM sAMuRai Posted December 14, 2001 Author Share Posted December 14, 2001 Presentation graphics, schematics currently, in fact. I do quite a bit of colour tweaking to get the colours right, and I maintain the same mindset about using 'Byclass' as I would when drafting. If I force ALL colours, I don't think the 'nearest colour' shift is an issue, but doing that would mean that if I decide to change the colour of all the circulation spaces to another index in the palette, I'd need to do so on every instance of a circulation space. Hence, using 'Byclass'. Another option of mind would be to tweak the palette ONLY, with all colours forced... Quote Link to comment
TiTaNiuM sAMuRai Posted January 4, 2002 Author Share Posted January 4, 2002 Um... thank you for the reply. Instead of trying to get VW not to do what I didn't want it to do -- typically tougher than trying to get it to do what I want it to do, I just finished up the presentation graphics in Illustrator. However, I have decided to put more effort into developing useful, powerful scripts...thx for the iduz. Quote Link to comment
Guest Posted January 5, 2002 Share Posted January 5, 2002 I don't think there is any easy way to work around this feature. If you cut-n-paste all objects they will still be color matched when you paste them. Export and Import VectorScript will also do the matching. You might be able to write a couple of VectorScripts to try and defeat the color matching feature. The first script gets the color of your object and then calls RGBToColorIndex( ) and saves the index number. Then you edit the color palette. Then you run the second script which takes that saved index number and calls ColorIndexToRGB( ) to figure out the new color for that slot. Call a VS function to set your object ' s color to the new RGB for that slot. Quote Link to comment
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