jeffroyer Posted June 8, 2010 Share Posted June 8, 2010 I have just started using the kitchen cabinet pio's after always making my own. I don't really understand the choices for mapping textures that VW made when creating these. The rails and stiles are mapped with "cylinder" giving very weird veneer patterns when assigning a wood texture to these. I am ungrouping these objects anyways to tweak them a bit but it would nice if there weren't so many extra steps to take. Is there a setting I am missing somewhere? Another annoyance is that the rails and stiles were created with "multiple extrude" instead of a simple extrude. You are limited to a "plane" mapping which does not give the option of flipping the direction of the wood grain 90 degrees. Any input would be appreciated. Quote Link to comment
Horst M. Posted June 8, 2010 Share Posted June 8, 2010 I found, that the Door- the Window- and specially all this Stair PIO's cause these Kind of Problems in renderings. What I find even worse is the case, that a Fillet on an Extrude gets the Texture applied 90? rotated to the texture on Surface of the extrude... See image attached. (FQ-RW) Who needs that and for what? I spent a lot of time, finding workarrounds for creapy behavior of PIO's Stair Tools and bugs in Basic tools like Extrude alongpath..... Quote Link to comment
Sky Posted April 2, 2011 Share Posted April 2, 2011 I'll give ungrouping the cabinet PIO a try. Very annoying.... Quote Link to comment
billtheia Posted April 3, 2011 Share Posted April 3, 2011 I agree. I've tried to work with the texture mapping on the cabinet PIOs, to no avail. Greatly limits the usefulness of the tool. Quote Link to comment
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