Jump to content

VW2010 - emitting light from LEDs


Recommended Posts

Hi folks,

Maybe a dumb question here, I am in the early days with Renderworks 2010 and got caught up on one little thing:

I've got a whole rig of conventionals, movers and LEDs built. Everything's working and rendering fine, beams, fog, gobos, light pools etc., the only thing I can't seem to do is view the light on the actual surface of my LED fixtures. That is to say, I get a beam off the fixture just fine, but can't seem to find the setting to show the glow of the fixture itself.

I'm trying to demonstrate the idea of a matrix effect to a client and obviously the beams FROM the lights aren't much help.

Am I overlooking something simple?

Thanks,

- G

Link to comment

Light sources dont actually "glow"

Look at the Library of Electrical-Accurate Lamps in the Objects-Building Services folder.

These are a light object inside a "shape" object.

If you model the body of a LED symbol (say a sphere) and apply the Lamp Material texture to it then place the light object inside that (then make a Symbol of both the body and the Light) you should get something like you want.

N.

Edited by propstuff
Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...