synapse_gh Posted April 29, 2010 Share Posted April 29, 2010 Hi folks, Maybe a dumb question here, I am in the early days with Renderworks 2010 and got caught up on one little thing: I've got a whole rig of conventionals, movers and LEDs built. Everything's working and rendering fine, beams, fog, gobos, light pools etc., the only thing I can't seem to do is view the light on the actual surface of my LED fixtures. That is to say, I get a beam off the fixture just fine, but can't seem to find the setting to show the glow of the fixture itself. I'm trying to demonstrate the idea of a matrix effect to a client and obviously the beams FROM the lights aren't much help. Am I overlooking something simple? Thanks, - G Quote Link to comment
propstuff Posted April 29, 2010 Share Posted April 29, 2010 (edited) Light sources dont actually "glow" Look at the Library of Electrical-Accurate Lamps in the Objects-Building Services folder. These are a light object inside a "shape" object. If you model the body of a LED symbol (say a sphere) and apply the Lamp Material texture to it then place the light object inside that (then make a Symbol of both the body and the Light) you should get something like you want. N. Edited April 29, 2010 by propstuff Quote Link to comment
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