Thomas Wagensommerer Posted April 1, 2010 Share Posted April 1, 2010 How can I flip an object by handle, without selecting it first? This is how I currently do it, but it needs the object to be selected: DSelectAll; SetSelect (LNewObj); FlipHor; Quote Link to comment
islandmon Posted April 1, 2010 Share Posted April 1, 2010 Good question... There are lots of options ...check out: http://www.vectorlab.info/index.php?title=Main_Page Quote Link to comment
Miguel Barrera Posted April 1, 2010 Share Posted April 1, 2010 By using LNewObj, I assume you are creating the object. Why not flip it from the start while you are drawing it. All your values for x or y will be the opposite from the original object. If you are trying to flip an existing object, what is the reason for not selecting it first? Quote Link to comment
MullinRJ Posted April 1, 2010 Share Posted April 1, 2010 There is no command to FLIP objects by handle. There shoiuld be, but there is not. The way you are doing it is the only way I know of to do it, except as Miguel mentioned, draw it flipped if you can. Raymond Quote Link to comment
Thomas Wagensommerer Posted April 1, 2010 Author Share Posted April 1, 2010 Thank you for your help. By the way, creating a flipped object is not an option. Quote Link to comment
Assembly Posted April 2, 2010 Share Posted April 2, 2010 Agreed There should be a MirrorLine(x1,y1,x2,y2); And MirrorLineH(ObjHand,1,y1,x2,y2); Quote Link to comment
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