wvancampen Posted February 13, 2010 Share Posted February 13, 2010 Am I mistaken, or is rendering in obliques projection (cabinet, cavalier) limited to wireframe, hidden line and polygon modes? And if so, why? Quote Link to comment
willofmaine Posted February 13, 2010 Share Posted February 13, 2010 Wow, that does seem to be the case. It turns out that the oblique views are intended only for measuring, in that they show all of the (orthogonal) lines at their actual size (or exactly half scale for vertical (z) lines in the case of 'cabinet'). But, they do greatly distort the image. Maybe they felt such a distorted image would never be worth rendering?... Quote Link to comment
michaelk Posted February 13, 2010 Share Posted February 13, 2010 Oblique projections don't affect rendering mode choices on my machine in either design layers or in viewports on sheet layers. What rendering modes are missing for you and where? michaelk Quote Link to comment
Horst M. Posted February 13, 2010 Share Posted February 13, 2010 I've tried with a simple model, It seem to be the case, that Renderworks doesn't render the model in oblique modes. I can switch the view to oblique modes, an I can chose Renderworks modes, but the rendering shows the model in orthogonal view. If I move the cursor arround on the rendered model, i can see the invisible parts of the Oblique Wireframe model by the orange preselection lines... Quote Link to comment
michaelk Posted February 13, 2010 Share Posted February 13, 2010 Now I see what you're describing. That is weird... michaelk Quote Link to comment
michaelk Posted February 13, 2010 Share Posted February 13, 2010 Is this what you guys are seeing? Quote Link to comment
Horst M. Posted February 14, 2010 Share Posted February 14, 2010 Yes. Thats the way it looks ... A bug? Quote Link to comment
wvancampen Posted February 15, 2010 Author Share Posted February 15, 2010 I'm glad I'm not alone in this. Maybe (to echo willofmaine) because oblique projections are traditionally used for "mechanical" i.e. objective description, there was not felt the need for the naturalistic rendering modes. But I think they would be useful. Also, the phenomenon that Horst M. describes makes me think it might be a bug. I will report it. Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.