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Spotlight wishes


kdelvo

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Thanks for the tip Michael...

Tried it and it seems to work. Except when I put a texture on the polygon that I have converted to an area light. It still has luminosity but stops transmitting light to nearby objects.

really just trying to simulate a projection screen or LED wall.

I use Lightwave 3D for a lot of quick pretty renders of stages & sets. What I am trying to do is SO simple in LW3D. Kinda frustrating.

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