kdelvo Posted December 22, 2009 Share Posted December 22, 2009 Would really like to see a setting for textures to give them Luminosity. The actual surface would glow/cast light onto nearby objects. Also... Big one here... the ability to use movies as textures!!! Then could render an animation with a playing on a surface. Quote Link to comment
0 michaelk Posted December 22, 2009 Share Posted December 22, 2009 Your first wish can be accomplished, but not w/ textures. You can turn surfaces into Area Lights. Quote Link to comment
0 kdelvo Posted April 15, 2010 Author Share Posted April 15, 2010 Thanks for the tip Michael... Tried it and it seems to work. Except when I put a texture on the polygon that I have converted to an area light. It still has luminosity but stops transmitting light to nearby objects. really just trying to simulate a projection screen or LED wall. I use Lightwave 3D for a lot of quick pretty renders of stages & sets. What I am trying to do is SO simple in LW3D. Kinda frustrating. Quote Link to comment
0 kdelvo Posted April 15, 2010 Author Share Posted April 15, 2010 Doh, just reread your post again. You did mention NOT with textures. Quote Link to comment
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kdelvo
Would really like to see a setting for textures to give them Luminosity. The actual surface would glow/cast light onto nearby objects.
Also... Big one here... the ability to use movies as textures!!! Then could render an animation with a playing on a surface.
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