I think that a way to crop in a 3D model would be immensely useful. Either directly in a model or in a 3D design layer viewport. Essentially creating a 3D masking shape and doing the equivalent to a Solid Subtraction. I often find myself wanting to experiment with options that involve cutting away to add new design elements. The crop would want to be able to be turned on/off via classes.
(I guess ultimately the behavior would be like objects that cut holes into walls.)
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Kevin McAllister
I think that a way to crop in a 3D model would be immensely useful. Either directly in a model or in a 3D design layer viewport. Essentially creating a 3D masking shape and doing the equivalent to a Solid Subtraction. I often find myself wanting to experiment with options that involve cutting away to add new design elements. The crop would want to be able to be turned on/off via classes.
(I guess ultimately the behavior would be like objects that cut holes into walls.)
KM
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