HP Sauce Posted November 25, 2009 Share Posted November 25, 2009 (edited) Can anyone tell me why part of this rendering clips through to nothingness beyond? The same thing happens on all render modes except OpenGL. VW 2009/OSX 10.6 Edited November 25, 2009 by highpass Quote Link to comment
CipesDesign Posted November 25, 2009 Share Posted November 25, 2009 Nice rendering! Which part are you worried about? Is it the little rectangular portion of the soffit? Quote Link to comment
HP Sauce Posted November 25, 2009 Author Share Posted November 25, 2009 Thanks, it'll look a hell of a lot better in final quality I must admit; preliminary and unpolished currently. But yes, the soffit at the far end with the tell-tale VW page box showing through... what on earth causes this? I even tried modelling another soffit beyond the first one to see if that fixed it, but no. PS Congrats on that quad core - apparently we couldn't wait the 5 days for it to be released and ended up with the 27" dual core model. Oh well, lighting fast nonetheless. Quote Link to comment
CipesDesign Posted November 25, 2009 Share Posted November 25, 2009 Yes, FQ (or better) will improve it a lot. I would need to have a look at the file to see if I could figure it out. Maybe others have ideas?? If I had to make a guess I'd say that there is something in your model that got accidentally moved, shifted, deleted, whatever (in other words, operator error -- too many late nights at the computer). That's what it usually is for me ;-) Quote Link to comment
HP Sauce Posted November 25, 2009 Author Share Posted November 25, 2009 I've no doubt I buggered it up somehow (and do seem to remember an odd shift happening last night), yet can't get it back to square one. The file looks like any other; it has an icon with a title. Just kidding, here's a link (too big for File Manager): http://www.mediafire.com/?aewnyjdutjm Thanks Quote Link to comment
CipesDesign Posted November 25, 2009 Share Posted November 25, 2009 OK, I opened the file (in version 2010) and noticed that there is a "Camera Match Mask" object, in the VP Annotations, pretty much right where the problem was(?). In any case, I updated the VP and it looked fine. Then I changed the render mode to FQRW and updated again. I have attached the result. NOTE: I made no other changes to the file! Quote Link to comment
HP Sauce Posted November 25, 2009 Author Share Posted November 25, 2009 Hi Peter, The mask object is to the right of the soffit problem. If you draw a coloured rectangle and send it to back, behind the soffit area, does the colour pop through as in the attached image? Quote Link to comment
CipesDesign Posted November 25, 2009 Share Posted November 25, 2009 highpass, when you say draw a rectangle, do you mean in the Design Layer, or in the VP Annotations?? I notice that you have two extrudes, one behind the other, in the design layer??? And I am not seeing the problem, however I haven't tried opening the file in VW 2009. Let me try that and see what happens... Quote Link to comment
CipesDesign Posted November 25, 2009 Share Posted November 25, 2009 Not seeing the problem in 2009 either. First thing to try (always!): Quit and restart VW's.... Often this will fix stuff you didn't even know was broken ;-)P Quote Link to comment
HP Sauce Posted November 25, 2009 Author Share Posted November 25, 2009 Thanks so much for spending the time to look at it. Yes the second extrude is an attempt to fix the problem - but it sees right through both extrudes. The rectangle: place it behind the viewport on the sheet layer, not in annotation or the design layer. Quote Link to comment
HP Sauce Posted November 27, 2009 Author Share Posted November 27, 2009 Turning the brightness of the lights down solved the problem my end. Quote Link to comment
CipesDesign Posted November 27, 2009 Share Posted November 27, 2009 Well that's good to hear ;-) I have seen some strange renderings when there is an overabundance of light(s). But I could not reproduce your specific issue. Glad you worked it out. Quote Link to comment
Vectorworks, Inc Employee Matt Panzer Posted December 1, 2009 Vectorworks, Inc Employee Share Posted December 1, 2009 Hello highpass, The problem can be fixed by selecting the viewport and setting it's fill attribute to solid. If the viewport has no fill, pure white areas become transparent. HTH, Matt Quote Link to comment
HP Sauce Posted December 2, 2009 Author Share Posted December 2, 2009 Aha - clever git! Will keep this in mind for the future, thanks. Quote Link to comment
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