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Controlling line colour in Hidden Line renders


D Wood

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I am trying to show a perspective view of my house model on the site model.

I'm still on VW12.5, so I have made one viewport with Final Quality rendering at the back, and one in Hidden Line in front.

I want to soften the impact of the Hidden Line render, so I have changed the line colours in all the Viewport classes to a dark grey. However some lines, particularly around windows, still show up as black.

Is the colour of these lines determined by something other than class?

Edited by D Wood
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if the viewport class over-ride

grey colours are not working it

is most likely that those objects

are not drawn using the class style

for pen colour.

alternatively if you are using the

windoor tool for your doors + windows

check that the default class settings

for the windoor classes are set to

"use at creation" for the graphic

attributes.

i tried a render like yours + found

that my default windoor classes weren't

set to "use at creation" + it rendered

the same as yours.

on re-setting the classes you also have

to regenerate each windoor element to

get the new settings to take.

e.g. click on each windoor element +

toggle, say, "opaque glass" on + off

.

smarter people than me will have

a better way to do this, but it works

for me, and your model doesn't look

too big...

this may also apply to the VW window

tool, but it rendered fine in my test

so i am guessing it's "windoor"

hth

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Gideon

Thank you for your response - indeed, as you suspected some of the WinDoor classes were N for Use at Creation (I must say, I've never understood what this option was for, when you should choose No and when Yes).

Anyway, just changing them all to Y did not make a difference in itself, but clicking on each door, window and symbol in turn, then Class Settings, then threatening to Reset (click Reset, then No) did work - all the Hidden Line Renders now draw with dark grey lines.

Thanks for your help!

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david

it generally makes sense for

the "use at creation" setting

to be ON so that viewports can

be altered as above, and for

greater speed of drawing if you

are rigorous in your use of classes.

e.g. in my case:

structure-existing = thick black pen + grey hatch

structure-brick = thick black pen + red hatch

structure-conc = thick black pen + green hatch

structure-demolished = medium dashed red pen + no fill

etc etc

the weirdness here is that

windoor has graphic styles

of its own that can get

confused with the normal

class styles. the only

class that i set OFF for

"use at creation" is windoor's

2D objects/swing class so

that windoor can set the

swing to be different to

the door + jambs

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