Brooklyn Posted November 4, 2009 Share Posted November 4, 2009 I want to create an open grid texture in RenderWorks to simulate mesh for balustrades and fences. I can't seem to get the grid shader to work. The mesh needs to be "see through", essentially square voids in an opaque surface. Software: VW with RW 2008. Thanks in advance for your help! Quote Link to comment
CipesDesign Posted November 4, 2009 Share Posted November 4, 2009 Here is a file which contains a texture called "Chain Link" which ought to be close to what you want. I think you can at least examine the texture creation settings in order to puzzle through ho to make your own, or modify this one to better suit your needs. Enjoy;-) P Quote Link to comment
Brooklyn Posted November 7, 2009 Author Share Posted November 7, 2009 Thanks for the information! I used the pattern you uploaded and then created one of my own. Sometimes one needs a little push to understand a new technique! Quote Link to comment
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