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Adjust mapping of Class textures?


billtheia

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I have a situation where I need to adjust the mapping of a class-assigned texture.

I have two, abutting walls with different bottom heights so the textures aren't lining up. Textures are assigned by class. When I look at the rendering tab for the wall that needs to be re-mapped, all controls are greyed out so I can't make any changes. If I manually assign the texture, I can adjust the the mapping so that everything lines up BUT then I can't use class overrides to look at different material options.

Am I missing something or can you really not change the mapping of class applied textures?

Thanks.

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