rkraybill Posted May 1, 2009 Share Posted May 1, 2009 Is there a way to apply a bullnose corner at wall objects in VW while retaining the properties that come with a wall? I see that I can achieve the geometry using the Fillet Edge tool, but I loose the wall properties. At the next tier of difficulty, I am also looking for a method to apply that bullnose at door and window jambs. Probably doesn't make a difference, but am looking at a 1"R. Any advice would be much appreciated. Quote Link to comment
islandmon Posted May 1, 2009 Share Posted May 1, 2009 Bullnosing is usually considered a detail treatment. You may even want to render the walls with the Bullnose. I would use standard walls for all the runs, and then just make some custom Jambs & Endcaps symbols with the nosing, as req'd. Quote Link to comment
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