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archturn

exagerated perspective

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I'm making 3d solids and rendering for my web site and noticed that when adding perspective that it displays in an exaggerated way, sort of like when photographing with a wide angle lens.

See image Architectural Wood Turnings

Is this right? The top looks wacky to me.

Edited by archturn

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To get undistorted perspective your viewpoint needs to be further away. Adjust the Renderworks Camera tool until you do have the view looking correct. It will initialy be smaller on screen but you can zoom in.

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I would also say that in that particular shot (since we have a camera) you're a little too close to the ground. For something like that I'd want to be pretty much in the center.

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Setting Look To Height the same as Camera Height will make vertical lines parallel.

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One you've rotated your model into an axo view (non-perspective) that you like,

- Go to the "Visualization" tool set, then:

- Get into perspective mode quickly by choosing the Walkthrough tool. (But don't move the cursor around.)

- Now choose the Translate View tool. You can slide the model around in the perspective window with it.

- While you are in the Translate View tool (in perspective), hold down the Alt/Option key. Now click and drag left and right, up and down.

- Alt/Option Drag LEFT moves the model into the distance.

- Alt/Option Drag RIGHT move the model closer.

- Alt/Option Drag DOWN increases the perpective effect.

- Alt/Option Drag UP decreases the perspective effect

- Dragging UP and DOWN changes the angle of the lens, controlling how dramatic your perspective is. Drag DOWN to widen the lens, making the perspective more dramatic.

- Draging DOWN to increase the perspective effect also makes the model appear closer. Drag LEFT to decrese its size.

- Dragging UP decreases the perspective effect, but makes the model seem smaller. Drag RIGHT to increase its size.

To get out of perspective, go to View > Perspective > Orthogonal. If you do a lot of perspective, you'll want to use a shortcut for that.

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>To get out of perspective, go to View > Perspective > Orthogonal. If you do a lot of perspective, you'll want to use a shortcut for that.

Doesn't Cmd + 5 or Ctrl + 5 also work? It does when you are using the Camera tool.

Edited by tguy

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When looking at an object in perspective view and you have the same look as a wide angle lens, you could also adjust your layer scale. This works well when not using the camera tool.

I agree with Ray here as having a centre view will help with the problem.

>To get out of perspective, go to View > Perspective > Orthogonal. If you do a lot of perspective, you'll want to use a shortcut for that.

Doesn't Cmd + 5 or Ctrl + 5 also work? It does when you are using the Camera tool.

tguy, You should also be able to hit the "0" on the NUM PAD to get to Top/Plan View.

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