archturn Posted April 30, 2009 Share Posted April 30, 2009 (edited) I'm making 3d solids and rendering for my web site and noticed that when adding perspective that it displays in an exaggerated way, sort of like when photographing with a wide angle lens. See image Architectural Wood Turnings Is this right? The top looks wacky to me. Edited April 30, 2009 by archturn Quote Link to comment
mike m oz Posted April 30, 2009 Share Posted April 30, 2009 To get undistorted perspective your viewpoint needs to be further away. Adjust the Renderworks Camera tool until you do have the view looking correct. It will initialy be smaller on screen but you can zoom in. Quote Link to comment
archturn Posted May 1, 2009 Author Share Posted May 1, 2009 Thanks Mike I knew the camera was useful for something Quote Link to comment
ccroft Posted May 1, 2009 Share Posted May 1, 2009 I would also say that in that particular shot (since we have a camera) you're a little too close to the ground. For something like that I'd want to be pretty much in the center. Quote Link to comment
Ray Libby Posted May 1, 2009 Share Posted May 1, 2009 Setting Look To Height the same as Camera Height will make vertical lines parallel. Quote Link to comment
mmyoung Posted May 1, 2009 Share Posted May 1, 2009 One you've rotated your model into an axo view (non-perspective) that you like, - Go to the "Visualization" tool set, then: - Get into perspective mode quickly by choosing the Walkthrough tool. (But don't move the cursor around.) - Now choose the Translate View tool. You can slide the model around in the perspective window with it. - While you are in the Translate View tool (in perspective), hold down the Alt/Option key. Now click and drag left and right, up and down. - Alt/Option Drag LEFT moves the model into the distance. - Alt/Option Drag RIGHT move the model closer. - Alt/Option Drag DOWN increases the perpective effect. - Alt/Option Drag UP decreases the perspective effect - Dragging UP and DOWN changes the angle of the lens, controlling how dramatic your perspective is. Drag DOWN to widen the lens, making the perspective more dramatic. - Draging DOWN to increase the perspective effect also makes the model appear closer. Drag LEFT to decrese its size. - Dragging UP decreases the perspective effect, but makes the model seem smaller. Drag RIGHT to increase its size. To get out of perspective, go to View > Perspective > Orthogonal. If you do a lot of perspective, you'll want to use a shortcut for that. Quote Link to comment
Tom G. Posted May 2, 2009 Share Posted May 2, 2009 (edited) >To get out of perspective, go to View > Perspective > Orthogonal. If you do a lot of perspective, you'll want to use a shortcut for that. Doesn't Cmd + 5 or Ctrl + 5 also work? It does when you are using the Camera tool. Edited May 2, 2009 by tguy Quote Link to comment
cad@sggsa Posted May 5, 2009 Share Posted May 5, 2009 When looking at an object in perspective view and you have the same look as a wide angle lens, you could also adjust your layer scale. This works well when not using the camera tool. I agree with Ray here as having a centre view will help with the problem. >To get out of perspective, go to View > Perspective > Orthogonal. If you do a lot of perspective, you'll want to use a shortcut for that. Doesn't Cmd + 5 or Ctrl + 5 also work? It does when you are using the Camera tool. tguy, You should also be able to hit the "0" on the NUM PAD to get to Top/Plan View. Quote Link to comment
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