JPL13 Posted March 24, 2009 Share Posted March 24, 2009 Trying to do a "proper" 3d in VW 09. As opposed to just flinging things about until they look right! In Top/Plan view, I set my origin so that my 0'y is at the bottom of my area where I'd like it. My 0'x is right down the middle of the screen. When I switch to front view my Y origin is still showing as it does in plan view. So when I draw a box in plan, I'd like it to be on the 0' elevation. But when I go to Front, the elevation looks like 27'6"(y"). Not sure if this is making any sense. Somewhat hard for me to explain. Quote Link to comment
Pat Stanford Posted March 24, 2009 Share Posted March 24, 2009 The on-screen rulers are a 2D only thing. There is no "Z" ruler, so when you switch to a front view, you are still seeing the X and Y rulers that you saw in Top/Plan. If this bothers you, you can turn off the rulers entirely in the VW preferences and just work using the head sup display. Or if it really bothers you, submit a Wish List item to get true 3D rulers added. Quote Link to comment
michaelk Posted March 24, 2009 Share Posted March 24, 2009 You hit on a popular subject. Most people find moving the origin not worth it. The X and Y rulers are only meant to work in top and top/plan views. Moving the origin can cause a lot of confusion... See thread http://techboard.nemetschek.net/ubbthreads/ubbthreads.php?ubb=showflat&Number=116937#Post116937 You'll notice when you switch to a front view the x and y rulers grey out. In top or top plan views, if you create an extrude with a positive extrude value it starts at z=0 and "extrudes" up. If you give the extrude a negative value. If you are in front view a positive extrude starts at y=0 and extrudes toward you (in the negative direction of the y axis...). A negative extrude value goes the other way. UNLESS... your design layer has a z value, then that z value "takes over" from the origin OR.... You are using a working plane, then the i,j,k values of the working plane "take over" from the origin... I often find it helpful to plant temporary landmarks: a 3d locus, an extruded rectangle placed in a useful position, to help me move objects to their correct location after they are created. hth michaelk Quote Link to comment
JPL13 Posted March 24, 2009 Author Share Posted March 24, 2009 Thanks for the tips! Quote Link to comment
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