J Lucas Posted January 16, 2009 Share Posted January 16, 2009 Doors and windows take on the opacity setting of the wall they are plugged into. Wall is set to opacity by class. Doors and windows have attributes set by class. For the sake of clarity on a demo plan I want doors and windows that are to be demolished to have a different opacity than the walls they are plugged into (which are to remain). Is there any way to do this? I have searched help and this forum. Seems like it must be some basic setting somewhere. Quote Link to comment
Vectorworks, Inc Employee Luis M Ruiz Posted January 17, 2009 Vectorworks, Inc Employee Share Posted January 17, 2009 (edited) HI J Lucas. Yes, you are correct. Doors and windows take on the opacity ( 50% for example) that is set to the wall even if those inserted objects belong to a class including individual components, what is interesting is that you can reduce the opacity of those objects a bit further ( 20% for example), give it a try. Let me tell you that the idea of representing Demolition walls by reducing opacity is clever, stylish, I'll start incorporating that in some of my projects. Edited January 17, 2009 by Luis Ruiz Quote Link to comment
J Lucas Posted January 19, 2009 Author Share Posted January 19, 2009 Just to followup: Tech Support confirmed that what I described above is a bug. Luis: Can you increase the opacity of a plug-in object in your example? If so, how? Thanks, Quote Link to comment
Vectorworks, Inc Employee Luis M Ruiz Posted January 19, 2009 Vectorworks, Inc Employee Share Posted January 19, 2009 Hi J I was not able to increase the opacity of the plug in object, reduce yes Quote Link to comment
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