Jump to content

Light output in final render


Recommended Posts

  • Vectorworks, Inc Employee

Something is casting a shadow. Fast renderworks does not use shadows which is wht it works.

Depending on which version of VW you are using the origin of the light may be at the insertion point of the object, behind the chord of the truss.

Your symbols may not have a non-shadow casting testure applied to them. (Default Instrument Texture)

Those are the first tow things to check then you just need to see what else is blocking the light.

Link to comment

I thought I might jump in here, as my problem is a little similar. I have the same problem with the light beams disappearing in the Fast Renderworks with Shadows and the Final Renderworks, but I'm trying to get the templates to be visible. The beams go away completely in the fast version, and most of the time in the final, when there's anything other than the default instrument texture applied.

Glad yours works out. Love to get my gobo beams visible in the fast render.

Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...