Bob Griffith Posted December 4, 2008 Share Posted December 4, 2008 (edited) Okay. I'm wading through the tutorials. Never have used 3D with VW, even though I go way back to MiniCad. But I have used Pro/E extensively in my corporate job. Question: In 2D the location of objects is given and editable in the Object Info pallet. But in 3D, I don't see the equivalent capability (at least with the 3D objects directly created). Basically, I'm lost in space. So how do I determine the spatial coordinates of 3D objects (i.e., i, j & k with respect to some reference point on the object)? BTW, VW 2008. Appreciatively, Bob G. Edited December 5, 2008 by Bob Griffith Quote Link to comment
Bob Griffith Posted December 5, 2008 Author Share Posted December 5, 2008 (edited) Okay. I see the coordinate bar thing. Awkward, especially for editing object attributes. Why isn't this all built into the Object Info pallet after the fashion of the 2D objects? Bob G Edited December 5, 2008 by Bob Griffith Quote Link to comment
Benson Shaw Posted December 5, 2008 Share Posted December 5, 2008 Sometimes this helps: Place a 3d locus somewhere on your 3d object (corner point? Center of Mass? Face center). Select the Locus to see its coordinates in OIP. -B Quote Link to comment
inveresk Posted December 7, 2008 Share Posted December 7, 2008 If you group your 3D object you can move it in 2d space like any 2D object. Same fix works for symbols. Quote Link to comment
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